ARC 4: God of War's Sidequest Narrative Design - An Interview with God of War Narrative Designer Adam Dolin
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1minThe Joy in Melancholy: The Value of Sad Games
32minThe Development of Faith
15minARC 10: The History of Super Mario Bros. 2
15minARC 9: How did Nintendo End Up with Tetris?
7minARC 8: Interview with David Fox - Leaving LucasArts, VR and Location Based Entertainment, Thimbleweed Park
24minARC 7: Interview with David Fox - Early LucasFilm Games, Point and Click Adventures, and The Rivalry with Sierra
39minARC 6: How Are Video Game Trailers Made? An Interview with Trailer Editor M. Joshua Cauller
28min